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Node.js v14.20.0 documentation
Table of contents
- Async hooks
- Terminology
- Overview
async_hooks.createHook(callbacks)
- Class:
AsyncHook
- Promise execution tracking
- JavaScript embedder API
- Class:
AsyncLocalStorage
Async hooks#
Source Code: lib/async_hooks.js
The async_hooks
module provides an API to track asynchronous resources. It
can be accessed using:
const async_hooks = require('async_hooks');
Terminology#
An asynchronous resource represents an object with an associated callback.
This callback may be called multiple times, for example, the 'connection'
event in net.createServer()
, or just a single time like in fs.open()
.
A resource can also be closed before the callback is called. AsyncHook
does
not explicitly distinguish between these different cases but will represent them
as the abstract concept that is a resource.
If Worker
s are used, each thread has an independent async_hooks
interface, and each thread will use a new set of async IDs.
Overview#
Following is a simple overview of the public API.
const async_hooks = require('async_hooks');
// Return the ID of the current execution context.
const eid = async_hooks.executionAsyncId();
// Return the ID of the handle responsible for triggering the callback of the
// current execution scope to call.
const tid = async_hooks.triggerAsyncId();
// Create a new AsyncHook instance. All of these callbacks are optional.
const asyncHook =
async_hooks.createHook({ init, before, after, destroy, promiseResolve });
// Allow callbacks of this AsyncHook instance to call. This is not an implicit
// action after running the constructor, and must be explicitly run to begin
// executing callbacks.
asyncHook.enable();
// Disable listening for new asynchronous events.
asyncHook.disable();
//
// The following are the callbacks that can be passed to createHook().
//
// init is called during object construction. The resource may not have
// completed construction when this callback runs, therefore all fields of the
// resource referenced by "asyncId" may not have been populated.
function init(asyncId, type, triggerAsyncId, resource) { }
// Before is called just before the resource's callback is called. It can be
// called 0-N times for handles (such as TCPWrap), and will be called exactly 1
// time for requests (such as FSReqCallback).
function before(asyncId) { }
// After is called just after the resource's callback has finished.
function after(asyncId) { }
// Destroy is called when the resource is destroyed.
function destroy(asyncId) { }
// promiseResolve is called only for promise resources, when the
// `resolve` function passed to the `Promise` constructor is invoked
// (either directly or through other means of resolving a promise).
function promiseResolve(asyncId) { }
async_hooks.createHook(callbacks)
#
callbacks
<Object> The Hook Callbacks to registerinit
<Function> Theinit
callback.before
<Function> Thebefore
callback.after
<Function> Theafter
callback.destroy
<Function> Thedestroy
callback.promiseResolve
<Function> ThepromiseResolve
callback.
- Returns: <AsyncHook> Instance used for disabling and enabling hooks
Registers functions to be called for different lifetime events of each async operation.
The callbacks init()
/before()
/after()
/destroy()
are called for the
respective asynchronous event during a resource's lifetime.
All callbacks are optional. For example, if only resource cleanup needs to
be tracked, then only the destroy
callback needs to be passed. The
specifics of all functions that can be passed to callbacks
is in the
Hook Callbacks section.
const async_hooks = require('async_hooks');
const asyncHook = async_hooks.createHook({
init(asyncId, type, triggerAsyncId, resource) { },
destroy(asyncId) { }
});
The callbacks will be inherited via the prototype chain:
class MyAsyncCallbacks {
init(asyncId, type, triggerAsyncId, resource) { }
destroy(asyncId) {}
}
class MyAddedCallbacks extends MyAsyncCallbacks {
before(asyncId) { }
after(asyncId) { }
}
const asyncHook = async_hooks.createHook(new MyAddedCallbacks());
Because promises are asynchronous resources whose lifecycle is tracked
via the async hooks mechanism, the init()
, before()
, after()
, and
destroy()
callbacks must not be async functions that return promises.
Error handling#
If any AsyncHook
callbacks throw, the application will print the stack trace
and exit. The exit path does follow that of an uncaught exception, but
all 'uncaughtException'
listeners are removed, thus forcing the process to
exit. The 'exit'
callbacks will still be called unless the application is run
with --abort-on-uncaught-exception
, in which case a stack trace will be
printed and the application exits, leaving a core file.
The reason for this error handling behavior is that these callbacks are running at potentially volatile points in an object's lifetime, for example during class construction and destruction. Because of this, it is deemed necessary to bring down the process quickly in order to prevent an unintentional abort in the future. This is subject to change in the future if a comprehensive analysis is performed to ensure an exception can follow the normal control flow without unintentional side effects.
Printing in AsyncHooks callbacks#
Because printing to the console is an asynchronous operation, console.log()
will cause the AsyncHooks callbacks to be called. Using console.log()
or
similar asynchronous operations inside an AsyncHooks callback function will thus
cause an infinite recursion. An easy solution to this when debugging is to use a
synchronous logging operation such as fs.writeFileSync(file, msg, flag)
.
This will print to the file and will not invoke AsyncHooks recursively because
it is synchronous.
const fs = require('fs');
const util = require('util');
function debug(...args) {
// Use a function like this one when debugging inside an AsyncHooks callback
fs.writeFileSync('log.out', `${util.format(...args)}\n`, { flag: 'a' });
}
If an asynchronous operation is needed for logging, it is possible to keep track of what caused the asynchronous operation using the information provided by AsyncHooks itself. The logging should then be skipped when it was the logging itself that caused AsyncHooks callback to call. By doing this the otherwise infinite recursion is broken.
Class: AsyncHook
#
The class AsyncHook
exposes an interface for tracking lifetime events
of asynchronous operations.
asyncHook.enable()
#
- Returns: <AsyncHook> A reference to
asyncHook
.
Enable the callbacks for a given AsyncHook
instance. If no callbacks are
provided, enabling is a no-op.
The AsyncHook
instance is disabled by default. If the AsyncHook
instance
should be enabled immediately after creation, the following pattern can be used.
const async_hooks = require('async_hooks');
const hook = async_hooks.createHook(callbacks).enable();
asyncHook.disable()
#
- Returns: <AsyncHook> A reference to
asyncHook
.
Disable the callbacks for a given AsyncHook
instance from the global pool of
AsyncHook
callbacks to be executed. Once a hook has been disabled it will not
be called again until enabled.
For API consistency disable()
also returns the AsyncHook
instance.
Hook callbacks#
Key events in the lifetime of asynchronous events have been categorized into four areas: instantiation, before/after the callback is called, and when the instance is destroyed.
init(asyncId, type, triggerAsyncId, resource)
#
asyncId
<number> A unique ID for the async resource.type
<string> The type of the async resource.triggerAsyncId
<number> The unique ID of the async resource in whose execution context this async resource was created.resource
<Object> Reference to the resource representing the async operation, needs to be released during destroy.
Called when a class is constructed that has the possibility to emit an
asynchronous event. This does not mean the instance must call
before
/after
before destroy
is called, only that the possibility
exists.
This behavior can be observed by doing something like opening a resource then closing it before the resource can be used. The following snippet demonstrates this.
require('net').createServer().listen(function() { this.close(); });
// OR
clearTimeout(setTimeout(() => {}, 10));
Every new resource is assigned an ID that is unique within the scope of the current Node.js instance.
type
#
The type
is a string identifying the type of resource that caused
init
to be called. Generally, it will correspond to the name of the
resource's constructor.
FSEVENTWRAP, FSREQCALLBACK, GETADDRINFOREQWRAP, GETNAMEINFOREQWRAP, HTTPINCOMINGMESSAGE,
HTTPCLIENTREQUEST, JSSTREAM, PIPECONNECTWRAP, PIPEWRAP, PROCESSWRAP, QUERYWRAP,
SHUTDOWNWRAP, SIGNALWRAP, STATWATCHER, TCPCONNECTWRAP, TCPSERVERWRAP, TCPWRAP,
TTYWRAP, UDPSENDWRAP, UDPWRAP, WRITEWRAP, ZLIB, SSLCONNECTION, PBKDF2REQUEST,
RANDOMBYTESREQUEST, TLSWRAP, Microtask, Timeout, Immediate, TickObject
There is also the PROMISE
resource type, which is used to track Promise
instances and asynchronous work scheduled by them.
Users are able to define their own type
when using the public embedder API.
It is possible to have type name collisions. Embedders are encouraged to use unique prefixes, such as the npm package name, to prevent collisions when listening to the hooks.
triggerAsyncId
#
triggerAsyncId
is the asyncId
of the resource that caused (or "triggered")
the new resource to initialize and that caused init
to call. This is different
from async_hooks.executionAsyncId()
that only shows when a resource was
created, while triggerAsyncId
shows why a resource was created.
The following is a simple demonstration of triggerAsyncId
:
const { fd } = process.stdout;
async_hooks.createHook({
init(asyncId, type, triggerAsyncId) {
const eid = async_hooks.executionAsyncId();
fs.writeSync(
fd,
`${type}(${asyncId}): trigger: ${triggerAsyncId} execution: ${eid}\n`);
}
}).enable();
net.createServer((conn) => {}).listen(8080);
Output when hitting the server with nc localhost 8080
:
TCPSERVERWRAP(5): trigger: 1 execution: 1
TCPWRAP(7): trigger: 5 execution: 0
The TCPSERVERWRAP
is the server which receives the connections.
The TCPWRAP
is the new connection from the client. When a new
connection is made, the TCPWrap
instance is immediately constructed. This
happens outside of any JavaScript stack. (An executionAsyncId()
of 0
means
that it is being executed from C++ with no JavaScript stack above it.) With only
that information, it would be impossible to link resources together in
terms of what caused them to be created, so triggerAsyncId
is given the task
of propagating what resource is responsible for the new resource's existence.
resource
#
resource
is an object that represents the actual async resource that has
been initialized. This can contain useful information that can vary based on
the value of type
. For instance, for the GETADDRINFOREQWRAP
resource type,
resource
provides the host name used when looking up the IP address for the
host in net.Server.listen()
. The API for accessing this information is
not supported, but using the Embedder API, users can provide
and document their own resource objects. For example, such a resource object
could contain the SQL query being executed.
In some cases the resource object is reused for performance reasons, it is
thus not safe to use it as a key in a WeakMap
or add properties to it.
Asynchronous context example#
The following is an example with additional information about the calls to
init
between the before
and after
calls, specifically what the
callback to listen()
will look like. The output formatting is slightly more
elaborate to make calling context easier to see.
const { fd } = process.stdout;
let indent = 0;
async_hooks.createHook({
init(asyncId, type, triggerAsyncId) {
const eid = async_hooks.executionAsyncId();
const indentStr = ' '.repeat(indent);
fs.writeSync(
fd,
`${indentStr}${type}(${asyncId}):` +
` trigger: ${triggerAsyncId} execution: ${eid}\n`);
},
before(asyncId) {
const indentStr = ' '.repeat(indent);
fs.writeSync(fd, `${indentStr}before: ${asyncId}\n`);
indent += 2;
},
after(asyncId) {
indent -= 2;
const indentStr = ' '.repeat(indent);
fs.writeSync(fd, `${indentStr}after: ${asyncId}\n`);
},
destroy(asyncId) {
const indentStr = ' '.repeat(indent);
fs.writeSync(fd, `${indentStr}destroy: ${asyncId}\n`);
},
}).enable();
net.createServer(() => {}).listen(8080, () => {
// Let's wait 10ms before logging the server started.
setTimeout(() => {
console.log('>>>', async_hooks.executionAsyncId());
}, 10);
});
Output from only starting the server:
TCPSERVERWRAP(5): trigger: 1 execution: 1
TickObject(6): trigger: 5 execution: 1
before: 6
Timeout(7): trigger: 6 execution: 6
after: 6
destroy: 6
before: 7
>>> 7
TickObject(8): trigger: 7 execution: 7
after: 7
before: 8
after: 8
As illustrated in the example, executionAsyncId()
and execution
each specify
the value of the current execution context; which is delineated by calls to
before
and after
.
Only using execution
to graph resource allocation results in the following:
root(1)
^
|
TickObject(6)
^
|
Timeout(7)
The TCPSERVERWRAP
is not part of this graph, even though it was the reason for
console.log()
being called. This is because binding to a port without a host
name is a synchronous operation, but to maintain a completely asynchronous
API the user's callback is placed in a process.nextTick()
. Which is why
TickObject
is present in the output and is a 'parent' for .listen()
callback.
The graph only shows when a resource was created, not why, so to track
the why use triggerAsyncId
. Which can be represented with the following
graph:
bootstrap(1)
|
˅
TCPSERVERWRAP(5)
|
˅
TickObject(6)
|
˅
Timeout(7)
before(asyncId)
#
asyncId
<number>
When an asynchronous operation is initiated (such as a TCP server receiving a
new connection) or completes (such as writing data to disk) a callback is
called to notify the user. The before
callback is called just before said
callback is executed. asyncId
is the unique identifier assigned to the
resource about to execute the callback.
The before
callback will be called 0 to N times. The before
callback
will typically be called 0 times if the asynchronous operation was cancelled
or, for example, if no connections are received by a TCP server. Persistent
asynchronous resources like a TCP server will typically call the before
callback multiple times, while other operations like fs.open()
will call
it only once.
after(asyncId)
#
asyncId
<number>
Called immediately after the callback specified in before
is completed.
If an uncaught exception occurs during execution of the callback, then after
will run after the 'uncaughtException'
event is emitted or a domain
's
handler runs.
destroy(asyncId)
#
asyncId
<number>
Called after the resource corresponding to asyncId
is destroyed. It is also
called asynchronously from the embedder API emitDestroy()
.
Some resources depend on garbage collection for cleanup, so if a reference is
made to the resource
object passed to init
it is possible that destroy
will never be called, causing a memory leak in the application. If the resource
does not depend on garbage collection, then this will not be an issue.
promiseResolve(asyncId)
#
asyncId
<number>
Called when the resolve
function passed to the Promise
constructor is
invoked (either directly or through other means of resolving a promise).
resolve()
does not do any observable synchronous work.
The Promise
is not necessarily fulfilled or rejected at this point if the
Promise
was resolved by assuming the state of another Promise
.
new Promise((resolve) => resolve(true)).then((a) => {});
calls the following callbacks:
init for PROMISE with id 5, trigger id: 1
promise resolve 5 # corresponds to resolve(true)
init for PROMISE with id 6, trigger id: 5 # the Promise returned by then()
before 6 # the then() callback is entered
promise resolve 6 # the then() callback resolves the promise by returning
after 6
async_hooks.executionAsyncResource()
#
- Returns: <Object> The resource representing the current execution. Useful to store data within the resource.
Resource objects returned by executionAsyncResource()
are most often internal
Node.js handle objects with undocumented APIs. Using any functions or properties
on the object is likely to crash your application and should be avoided.
Using executionAsyncResource()
in the top-level execution context will
return an empty object as there is no handle or request object to use,
but having an object representing the top-level can be helpful.
const { open } = require('fs');
const { executionAsyncId, executionAsyncResource } = require('async_hooks');
console.log(executionAsyncId(), executionAsyncResource()); // 1 {}
open(__filename, 'r', (err, fd) => {
console.log(executionAsyncId(), executionAsyncResource()); // 7 FSReqWrap
});
This can be used to implement continuation local storage without the
use of a tracking Map
to store the metadata:
const { createServer } = require('http');
const {
executionAsyncId,
executionAsyncResource,
createHook
} = require('async_hooks');
const sym = Symbol('state'); // Private symbol to avoid pollution
createHook({
init(asyncId, type, triggerAsyncId, resource) {
const cr = executionAsyncResource();
if (cr) {
resource[sym] = cr[sym];
}
}
}).enable();
const server = createServer((req, res) => {
executionAsyncResource()[sym] = { state: req.url };
setTimeout(function() {
res.end(JSON.stringify(executionAsyncResource()[sym]));
}, 100);
}).listen(3000);
async_hooks.executionAsyncId()
#
- Returns: <number> The
asyncId
of the current execution context. Useful to track when something calls.
const async_hooks = require('async_hooks');
console.log(async_hooks.executionAsyncId()); // 1 - bootstrap
fs.open(path, 'r', (err, fd) => {
console.log(async_hooks.executionAsyncId()); // 6 - open()
});
The ID returned from executionAsyncId()
is related to execution timing, not
causality (which is covered by triggerAsyncId()
):
const server = net.createServer((conn) => {
// Returns the ID of the server, not of the new connection, because the
// callback runs in the execution scope of the server's MakeCallback().
async_hooks.executionAsyncId();
}).listen(port, () => {
// Returns the ID of a TickObject (process.nextTick()) because all
// callbacks passed to .listen() are wrapped in a nextTick().
async_hooks.executionAsyncId();
});
Promise contexts may not get precise executionAsyncIds
by default.
See the section on promise execution tracking.
async_hooks.triggerAsyncId()
#
- Returns: <number> The ID of the resource responsible for calling the callback that is currently being executed.
const server = net.createServer((conn) => {
// The resource that caused (or triggered) this callback to be called
// was that of the new connection. Thus the return value of triggerAsyncId()
// is the asyncId of "conn".
async_hooks.triggerAsyncId();
}).listen(port, () => {
// Even though all callbacks passed to .listen() are wrapped in a nextTick()
// the callback itself exists because the call to the server's .listen()
// was made. So the return value would be the ID of the server.
async_hooks.triggerAsyncId();
});
Promise contexts may not get valid triggerAsyncId
s by default. See
the section on promise execution tracking.
Promise execution tracking#
By default, promise executions are not assigned asyncId
s due to the relatively
expensive nature of the promise introspection API provided by
V8. This means that programs using promises or async
/await
will not get
correct execution and trigger ids for promise callback contexts by default.
const ah = require('async_hooks');
Promise.resolve(1729).then(() => {
console.log(`eid ${ah.executionAsyncId()} tid ${ah.triggerAsyncId()}`);
});
// produces:
// eid 1 tid 0
Observe that the then()
callback claims to have executed in the context of the
outer scope even though there was an asynchronous hop involved. Also,
the triggerAsyncId
value is 0
, which means that we are missing context about
the resource that caused (triggered) the then()
callback to be executed.
Installing async hooks via async_hooks.createHook
enables promise execution
tracking:
const ah = require('async_hooks');
ah.createHook({ init() {} }).enable(); // forces PromiseHooks to be enabled.
Promise.resolve(1729).then(() => {
console.log(`eid ${ah.executionAsyncId()} tid ${ah.triggerAsyncId()}`);
});
// produces:
// eid 7 tid 6
In this example, adding any actual hook function enabled the tracking of
promises. There are two promises in the example above; the promise created by
Promise.resolve()
and the promise returned by the call to then()
. In the
example above, the first promise got the asyncId
6
and the latter got
asyncId
7
. During the execution of the then()
callback, we are executing
in the context of promise with asyncId
7
. This promise was triggered by
async resource 6
.
Another subtlety with promises is that before
and after
callbacks are run
only on chained promises. That means promises not created by then()
/catch()
will not have the before
and after
callbacks fired on them. For more details
see the details of the V8 PromiseHooks API.
JavaScript embedder API#
Library developers that handle their own asynchronous resources performing tasks
like I/O, connection pooling, or managing callback queues may use the
AsyncResource
JavaScript API so that all the appropriate callbacks are called.
Class: AsyncResource
#
The class AsyncResource
is designed to be extended by the embedder's async
resources. Using this, users can easily trigger the lifetime events of their
own resources.
The init
hook will trigger when an AsyncResource
is instantiated.
The following is an overview of the AsyncResource
API.
const { AsyncResource, executionAsyncId } = require('async_hooks');
// AsyncResource() is meant to be extended. Instantiating a
// new AsyncResource() also triggers init. If triggerAsyncId is omitted then
// async_hook.executionAsyncId() is used.
const asyncResource = new AsyncResource(
type, { triggerAsyncId: executionAsyncId(), requireManualDestroy: false }
);
// Run a function in the execution context of the resource. This will
// * establish the context of the resource
// * trigger the AsyncHooks before callbacks
// * call the provided function `fn` with the supplied arguments
// * trigger the AsyncHooks after callbacks
// * restore the original execution context
asyncResource.runInAsyncScope(fn, thisArg, ...args);
// Call AsyncHooks destroy callbacks.
asyncResource.emitDestroy();
// Return the unique ID assigned to the AsyncResource instance.
asyncResource.asyncId();
// Return the trigger ID for the AsyncResource instance.
asyncResource.triggerAsyncId();
new AsyncResource(type[, options])
#
type
<string> The type of async event.options
<Object>triggerAsyncId
<number> The ID of the execution context that created this async event. Default:executionAsyncId()
.requireManualDestroy
<boolean> If set totrue
, disablesemitDestroy
when the object is garbage collected. This usually does not need to be set (even ifemitDestroy
is called manually), unless the resource'sasyncId
is retrieved and the sensitive API'semitDestroy
is called with it. When set tofalse
, theemitDestroy
call on garbage collection will only take place if there is at least one activedestroy
hook. Default:false
.
Example usage:
class DBQuery extends AsyncResource {
constructor(db) {
super('DBQuery');
this.db = db;
}
getInfo(query, callback) {
this.db.get(query, (err, data) => {
this.runInAsyncScope(callback, null, err, data);
});
}
close() {
this.db = null;
this.emitDestroy();
}
}
Static method: AsyncResource.bind(fn[, type])
#
fn
<Function> The function to bind to the current execution context.type
<string> An optional name to associate with the underlyingAsyncResource
.
Binds the given function to the current execution context.
The returned function will have an asyncResource
property referencing
the AsyncResource
to which the function is bound.
asyncResource.bind(fn)
#
fn
<Function> The function to bind to the currentAsyncResource
.
Binds the given function to execute to this AsyncResource
's scope.
The returned function will have an asyncResource
property referencing
the AsyncResource
to which the function is bound.
asyncResource.runInAsyncScope(fn[, thisArg, ...args])
#
fn
<Function> The function to call in the execution context of this async resource.thisArg
<any> The receiver to be used for the function call....args
<any> Optional arguments to pass to the function.
Call the provided function with the provided arguments in the execution context of the async resource. This will establish the context, trigger the AsyncHooks before callbacks, call the function, trigger the AsyncHooks after callbacks, and then restore the original execution context.
asyncResource.emitDestroy()
#
- Returns: <AsyncResource> A reference to
asyncResource
.
Call all destroy
hooks. This should only ever be called once. An error will
be thrown if it is called more than once. This must be manually called. If
the resource is left to be collected by the GC then the destroy
hooks will
never be called.
asyncResource.asyncId()
#
- Returns: <number> The unique
asyncId
assigned to the resource.
asyncResource.triggerAsyncId()
#
- Returns: <number> The same
triggerAsyncId
that is passed to theAsyncResource
constructor.
Using AsyncResource
for a Worker
thread pool#
The following example shows how to use the AsyncResource
class to properly
provide async tracking for a Worker
pool. Other resource pools, such as
database connection pools, can follow a similar model.
Assuming that the task is adding two numbers, using a file named
task_processor.js
with the following content:
const { parentPort } = require('worker_threads');
parentPort.on('message', (task) => {
parentPort.postMessage(task.a + task.b);
});
a Worker pool around it could use the following structure:
const { AsyncResource } = require('async_hooks');
const { EventEmitter } = require('events');
const path = require('path');
const { Worker } = require('worker_threads');
const kTaskInfo = Symbol('kTaskInfo');
const kWorkerFreedEvent = Symbol('kWorkerFreedEvent');
class WorkerPoolTaskInfo extends AsyncResource {
constructor(callback) {
super('WorkerPoolTaskInfo');
this.callback = callback;
}
done(err, result) {
this.runInAsyncScope(this.callback, null, err, result);
this.emitDestroy(); // `TaskInfo`s are used only once.
}
}
class WorkerPool extends EventEmitter {
constructor(numThreads) {
super();
this.numThreads = numThreads;
this.workers = [];
this.freeWorkers = [];
this.tasks = [];
for (let i = 0; i < numThreads; i++)
this.addNewWorker();
// Any time the kWorkerFreedEvent is emitted, dispatch
// the next task pending in the queue, if any.
this.on(kWorkerFreedEvent, () => {
if (this.tasks.length > 0) {
const { task, callback } = this.tasks.shift();
this.runTask(task, callback);
}
});
}
addNewWorker() {
const worker = new Worker(path.resolve(__dirname, 'task_processor.js'));
worker.on('message', (result) => {
// In case of success: Call the callback that was passed to `runTask`,
// remove the `TaskInfo` associated with the Worker, and mark it as free
// again.
worker[kTaskInfo].done(null, result);
worker[kTaskInfo] = null;
this.freeWorkers.push(worker);
this.emit(kWorkerFreedEvent);
});
worker.on('error', (err) => {
// In case of an uncaught exception: Call the callback that was passed to
// `runTask` with the error.
if (worker[kTaskInfo])
worker[kTaskInfo].done(err, null);
else
this.emit('error', err);
// Remove the worker from the list and start a new Worker to replace the
// current one.
this.workers.splice(this.workers.indexOf(worker), 1);
this.addNewWorker();
});
this.workers.push(worker);
this.freeWorkers.push(worker);
this.emit(kWorkerFreedEvent);
}
runTask(task, callback) {
if (this.freeWorkers.length === 0) {
// No free threads, wait until a worker thread becomes free.
this.tasks.push({ task, callback });
return;
}
const worker = this.freeWorkers.pop();
worker[kTaskInfo] = new WorkerPoolTaskInfo(callback);
worker.postMessage(task);
}
close() {
for (const worker of this.workers) worker.terminate();
}
}
module.exports = WorkerPool;
Without the explicit tracking added by the WorkerPoolTaskInfo
objects,
it would appear that the callbacks are associated with the individual Worker
objects. However, the creation of the Worker
s is not associated with the
creation of the tasks and does not provide information about when tasks
were scheduled.
This pool could be used as follows:
const WorkerPool = require('./worker_pool.js');
const os = require('os');
const pool = new WorkerPool(os.cpus().length);
let finished = 0;
for (let i = 0; i < 10; i++) {
pool.runTask({ a: 42, b: 100 }, (err, result) => {
console.log(i, err, result);
if (++finished === 10)
pool.close();
});
}
Integrating AsyncResource
with EventEmitter
#
Event listeners triggered by an EventEmitter
may be run in a different
execution context than the one that was active when eventEmitter.on()
was
called.
The following example shows how to use the AsyncResource
class to properly
associate an event listener with the correct execution context. The same
approach can be applied to a Stream
or a similar event-driven class.
const { createServer } = require('http');
const { AsyncResource, executionAsyncId } = require('async_hooks');
const server = createServer((req, res) => {
req.on('close', AsyncResource.bind(() => {
// Execution context is bound to the current outer scope.
}));
req.on('close', () => {
// Execution context is bound to the scope that caused 'close' to emit.
});
res.end();
}).listen(3000);
Class: AsyncLocalStorage
#
This class is used to create asynchronous state within callbacks and promise chains. It allows storing data throughout the lifetime of a web request or any other asynchronous duration. It is similar to thread-local storage in other languages.
While you can create your own implementation on top of the async_hooks
module,
AsyncLocalStorage
should be preferred as it is a performant and memory safe
implementation that involves significant optimizations that are non-obvious to
implement.
The following example uses AsyncLocalStorage
to build a simple logger
that assigns IDs to incoming HTTP requests and includes them in messages
logged within each request.
const http = require('http');
const { AsyncLocalStorage } = require('async_hooks');
const asyncLocalStorage = new AsyncLocalStorage();
function logWithId(msg) {
const id = asyncLocalStorage.getStore();
console.log(`${id !== undefined ? id : '-'}:`, msg);
}
let idSeq = 0;
http.createServer((req, res) => {
asyncLocalStorage.run(idSeq++, () => {
logWithId('start');
// Imagine any chain of async operations here
setImmediate(() => {
logWithId('finish');
res.end();
});
});
}).listen(8080);
http.get('http://localhost:8080');
http.get('http://localhost:8080');
// Prints:
// 0: start
// 1: start
// 0: finish
// 1: finish
When having multiple instances of AsyncLocalStorage
, they are independent
from each other. It is safe to instantiate this class multiple times.
new AsyncLocalStorage()
#
Creates a new instance of AsyncLocalStorage
. Store is only provided within a
run()
call or after an enterWith()
call.
asyncLocalStorage.disable()
#
Disables the instance of AsyncLocalStorage
. All subsequent calls
to asyncLocalStorage.getStore()
will return undefined
until
asyncLocalStorage.run()
or asyncLocalStorage.enterWith()
is called again.
When calling asyncLocalStorage.disable()
, all current contexts linked to the
instance will be exited.
Calling asyncLocalStorage.disable()
is required before the
asyncLocalStorage
can be garbage collected. This does not apply to stores
provided by the asyncLocalStorage
, as those objects are garbage collected
along with the corresponding async resources.
Use this method when the asyncLocalStorage
is not in use anymore
in the current process.
asyncLocalStorage.getStore()
#
- Returns: <any>
Returns the current store.
If called outside of an asynchronous context initialized by
calling asyncLocalStorage.run()
or asyncLocalStorage.enterWith()
, it
returns undefined
.
asyncLocalStorage.enterWith(store)
#
store
<any>
Transitions into the context for the remainder of the current synchronous execution and then persists the store through any following asynchronous calls.
Example:
const store = { id: 1 };
// Replaces previous store with the given store object
asyncLocalStorage.enterWith(store);
asyncLocalStorage.getStore(); // Returns the store object
someAsyncOperation(() => {
asyncLocalStorage.getStore(); // Returns the same object
});
This transition will continue for the entire synchronous execution.
This means that if, for example, the context is entered within an event
handler subsequent event handlers will also run within that context unless
specifically bound to another context with an AsyncResource
. That is why
run()
should be preferred over enterWith()
unless there are strong reasons
to use the latter method.
const store = { id: 1 };
emitter.on('my-event', () => {
asyncLocalStorage.enterWith(store);
});
emitter.on('my-event', () => {
asyncLocalStorage.getStore(); // Returns the same object
});
asyncLocalStorage.getStore(); // Returns undefined
emitter.emit('my-event');
asyncLocalStorage.getStore(); // Returns the same object
asyncLocalStorage.run(store, callback[, ...args])
#
store
<any>callback
<Function>...args
<any>
Runs a function synchronously within a context and returns its return value. The store is not accessible outside of the callback function. The store is accessible to any asynchronous operations created within the callback.
The optional args
are passed to the callback function.
If the callback function throws an error, the error is thrown by run()
too.
The stacktrace is not impacted by this call and the context is exited.
Example:
const store = { id: 2 };
try {
asyncLocalStorage.run(store, () => {
asyncLocalStorage.getStore(); // Returns the store object
setTimeout(() => {
asyncLocalStorage.getStore(); // Returns the store object
}, 200);
throw new Error();
});
} catch (e) {
asyncLocalStorage.getStore(); // Returns undefined
// The error will be caught here
}
asyncLocalStorage.exit(callback[, ...args])
#
callback
<Function>...args
<any>
Runs a function synchronously outside of a context and returns its
return value. The store is not accessible within the callback function or
the asynchronous operations created within the callback. Any getStore()
call done within the callback function will always return undefined
.
The optional args
are passed to the callback function.
If the callback function throws an error, the error is thrown by exit()
too.
The stacktrace is not impacted by this call and the context is re-entered.
Example:
// Within a call to run
try {
asyncLocalStorage.getStore(); // Returns the store object or value
asyncLocalStorage.exit(() => {
asyncLocalStorage.getStore(); // Returns undefined
throw new Error();
});
} catch (e) {
asyncLocalStorage.getStore(); // Returns the same object or value
// The error will be caught here
}
Usage with async/await
#
If, within an async function, only one await
call is to run within a context,
the following pattern should be used:
async function fn() {
await asyncLocalStorage.run(new Map(), () => {
asyncLocalStorage.getStore().set('key', value);
return foo(); // The return value of foo will be awaited
});
}
In this example, the store is only available in the callback function and the
functions called by foo
. Outside of run
, calling getStore
will return
undefined
.
Troubleshooting#
In most cases your application or library code should have no issues with
AsyncLocalStorage
. But in rare cases you may face situations when the
current store is lost in one of asynchronous operations. In those cases,
consider the following options.
If your code is callback-based, it is enough to promisify it with
util.promisify()
, so it starts working with native promises.
If you need to keep using callback-based API, or your code assumes
a custom thenable implementation, use the AsyncResource
class
to associate the asynchronous operation with the correct execution context.