Node.js v0.10.13 Manual & Documentation
Table of Contents
Global Objects#
These objects are available in all modules. Some of these objects aren't actually in the global scope but in the module scope - this will be noted.
global#
- {Object} The global namespace object.
In browsers, the top-level scope is the global scope. That means that in
browsers if you're in the global scope var something
will define a global
variable. In Node this is different. The top-level scope is not the global
scope; var something
inside a Node module will be local to that module.
process#
- {Object}
The process object. See the process object section.
console#
- {Object}
Used to print to stdout and stderr. See the console section.
Class: Buffer#
- {Function}
Used to handle binary data. See the buffer section
require()#
- {Function}
To require modules. See the Modules section. require
isn't actually a
global but rather local to each module.
require.resolve()#
Use the internal require()
machinery to look up the location of a module,
but rather than loading the module, just return the resolved filename.
require.cache#
- Object
Modules are cached in this object when they are required. By deleting a key
value from this object, the next require
will reload the module.
require.extensions#
Stability: 0 - Deprecated
- Object
Instruct require
on how to handle certain file extensions.
Process files with the extension .sjs
as .js
:
require.extensions['.sjs'] = require.extensions['.js'];
Deprecated In the past, this list has been used to load non-JavaScript modules into Node by compiling them on-demand. However, in practice, there are much better ways to do this, such as loading modules via some other Node program, or compiling them to JavaScript ahead of time.
Since the Module system is locked, this feature will probably never go away. However, it may have subtle bugs and complexities that are best left untouched.
__filename#
- {String}
The filename of the code being executed. This is the resolved absolute path of this code file. For a main program this is not necessarily the same filename used in the command line. The value inside a module is the path to that module file.
Example: running node example.js
from /Users/mjr
console.log(__filename);
// /Users/mjr/example.js
__filename
isn't actually a global but rather local to each module.
__dirname#
- {String}
The name of the directory that the currently executing script resides in.
Example: running node example.js
from /Users/mjr
console.log(__dirname);
// /Users/mjr
__dirname
isn't actually a global but rather local to each module.
module#
- {Object}
A reference to the current module. In particular
module.exports
is the same as the exports
object.
module
isn't actually a global but rather local to each module.
See the module system documentation for more information.
exports#
A reference to the module.exports
object which is shared between all
instances of the current module and made accessible through require()
.
See module system documentation for details on when to use exports
and
when to use module.exports
.
exports
isn't actually a global but rather local to each module.
See the module system documentation for more information.
See the module section for more information.
setTimeout(cb, ms)#
Run callback cb
after at least ms
milliseconds. The actual delay depends
on external factors like OS timer granularity and system load.
The timeout must be in the range of 1-2,147,483,647 inclusive. If the value is outside that range, it's changed to 1 millisecond. Broadly speaking, a timer cannot span more than 24.8 days.
Returns an opaque value that represents the timer.
clearTimeout(t)#
Stop a timer that was previously created with setTimeout()
. The callback will
not execute.
setInterval(cb, ms)#
Run callback cb
repeatedly every ms
milliseconds. Note that the actual
interval may vary, depending on external factors like OS timer granularity and
system load. It's never less than ms
but it may be longer.
The interval must be in the range of 1-2,147,483,647 inclusive. If the value is outside that range, it's changed to 1 millisecond. Broadly speaking, a timer cannot span more than 24.8 days.
Returns an opaque value that represents the timer.
clearInterval(t)#
Stop a timer that was previously created with setInterval()
. The callback
will not execute.
The timer functions are global variables. See the timers section.